310 lines
7.7 KiB
Java
310 lines
7.7 KiB
Java
package de.hems.trafficsim;
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import java.util.ArrayList;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Observable;
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import java.util.concurrent.Semaphore;
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/**
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* Main model class of TrafficSim. Represents a round course containing vehicles.
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*/
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public class Track extends Observable {
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/**
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* list a vehicles on the track
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*/
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protected List<Vehicle> vehicles;
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/**
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* list of resulting time records of the simulation
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*/
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protected List<List<VehicleTimeRecord>> vtrList;
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/**
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* length of the track
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*/
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protected float trackLength;
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/**
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* sum of all vehicle speeds during the simulation, used for average calculation
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*/
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protected float sumAvgMemory;
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/**
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* sum of all vehicle speeds during the simulation ignoring the first ten steps,
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* used for average calculation
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*/
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protected float sumDelAvgMemory;
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/**
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* length of the history kept
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*/
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protected int historyLength;
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/**
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* average over all velocities in the simulation
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*/
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protected float overallAvg;
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/**
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* average over all velocities in the simulation, ignoring the first ten steps
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*/
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protected float delayedAvg;
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/**
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* average over all velocities in the last step
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*/
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protected float lastAvg;
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/**
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* current configured wait time between two simulation steps
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*/
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protected int waitTime;
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/**
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* currently configured max velocity for all vehicles
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*/
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protected float maxVelocity;
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/**
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* currently configured brake probability for all vehicles
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*/
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protected float brakeProb;
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/**
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* counter for executed simulation steps
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*/
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protected long steps;
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/**
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* semaphore protecting the vtrlist
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*/
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protected Semaphore listSemaphore;
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/**
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* Constructor for a new Track.
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*
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* @param numberVehicles number of vehicles on the Track
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* @param trackLength length of the new Track
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* @param brakeProb probability of a vehicle to suddenly brake without reason
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* @param maxVelocity maxmimum velocity of the vehicles
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* @param waitTime time between two simulation steps to slow down the simulation artificially
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* @param historyLength length of the history to keep
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*/
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public Track(int numberVehicles, float trackLength, float brakeProb, float maxVelocity, int waitTime, int historyLength) {
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this.trackLength = trackLength;
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this.brakeProb = brakeProb;
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this.maxVelocity = maxVelocity;
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this.vehicles = createVehiclesList(numberVehicles);
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this.vtrList = new LinkedList<>();
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this.sumAvgMemory = 0;
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this.sumDelAvgMemory = 0;
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this.overallAvg = 0;
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this.delayedAvg = 0;
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this.lastAvg = 0;
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this.historyLength = historyLength;
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this.waitTime = waitTime;
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this.steps = 0;
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this.listSemaphore = new Semaphore(1);
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}
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/**
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* Getter for vtrList
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*
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* @return vtrList
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*/
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public List<List<VehicleTimeRecord>> getVtrList() {
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return vtrList;
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}
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/**
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* Getter for overallAvg
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*
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* @return overallAvg
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*/
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public float getOverallAvg() {
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return overallAvg;
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}
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/**
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* Getter for lastAvg
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*
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* @return lastAvg
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*/
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public float getLastAvg() {
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return lastAvg;
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}
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/**
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* Getter for delayedAvg
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*
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* @return delayedAvg
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*/
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public float getDelayedAvg() {
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return delayedAvg;
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}
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/**
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* Getter for vehicles
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*
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* @return vehicles
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*/
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public List<Vehicle> getVehicles() {
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return vehicles;
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}
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/**
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* Getter for trackLength
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*
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* @return trackLength
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*/
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public float getTrackLength() {
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return trackLength;
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}
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/**
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* Getter for steps
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*
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* @return steps
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*/
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public long getSteps() {
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return steps;
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}
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/**
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* Getter for listSemaphore
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*
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* @return listSemaphore
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*/
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public Semaphore getListSemaphore() {
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return listSemaphore;
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}
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/**
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* Getter for historyLength
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*
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* @return historyLength
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*/
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public int getHistoryLength() {
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return historyLength;
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}
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/**
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* Utility function to add vehicles to the Track.
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*
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* @param numberVehicles number of vehicles to add
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* @return filled list with vehicles
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*/
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protected List<Vehicle> createVehiclesList(int numberVehicles) {
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List<Vehicle> result = new ArrayList<>();
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for (int i = 0; i < numberVehicles; i++) {
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Vehicle vehicle = new Vehicle(i, i, this.maxVelocity, this.brakeProb, this.trackLength);
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result.add(vehicle);
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}
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return result;
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}
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/**
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* Update the wait time of the simulation.
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*
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* @param waitTime new wait time in ms
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*/
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public void setWaitTime(int waitTime) {
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this.waitTime = waitTime;
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}
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/**
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* Update the brake probability of all vehicles.
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*
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* @param brakeProb new brake probability
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*/
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public void setBrakeProb(float brakeProb) {
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for (Vehicle v : this.vehicles) {
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v.setBrakeProb(brakeProb);
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}
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}
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/**
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* Update the maximum velocity of all vehicles.
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*
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* @param maxVelocity new maximum velocity
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*/
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public void setMaxVelocity(float maxVelocity) {
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for (Vehicle v : this.vehicles) {
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v.setMaxVelocity(maxVelocity);
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}
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}
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/**
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* Calculates on simulation step ahead and then waits for the configured wait time.
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*/
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public void timeElapse() {
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for (int i = 0; i < vehicles.size(); i++) {
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Vehicle v = vehicles.get(i);
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int forerunnerIndex = i + 1;
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if (forerunnerIndex >= vehicles.size()) {
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forerunnerIndex -= vehicles.size();
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}
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Vehicle forerunner = vehicles.get(forerunnerIndex);
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float distanceForerunner = forerunner.getPosition() - v.getPosition() - 1;
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if (distanceForerunner < 0.0) {
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distanceForerunner += this.trackLength;
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}
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v.updateVelocity(distanceForerunner);
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}
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try {
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this.listSemaphore.acquire();
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} catch (InterruptedException ex) {return;}
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List <VehicleTimeRecord> records = new ArrayList<>(vehicles.size());
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this.vtrList.add(records);
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if (this.vtrList.size() > this.historyLength) {
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this.vtrList.remove(0);
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}
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for(Vehicle v: vehicles){
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v.timeElapse();
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VehicleTimeRecord vtr = new VehicleTimeRecord(v.id, v.position, v.curVelocity, v.maxVelocity);
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records.add(vtr);
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}
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steps++;
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this.listSemaphore.release();
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update_avg();
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try {
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Thread.sleep(waitTime);
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} catch (InterruptedException ex) {
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}
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}
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/**
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* Returns the average velocity of the given simulation step.
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*
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* @param step index of the step in the history list
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* @return average velocity
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*/
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public float avg_step(int step) {
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float sum_step = 0;
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for (VehicleTimeRecord r : vtrList.get(step)) {
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sum_step += r.velocity;
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}
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return sum_step / vehicles.size();
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}
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/**
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* Utility function which updates the averages values with the results from the last simulation
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* step.
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*/
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protected void update_avg() {
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lastAvg = avg_step(vtrList.size() - 1);
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if (this.steps > 10) {
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sumDelAvgMemory += lastAvg;
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delayedAvg = sumDelAvgMemory / (this.steps - 10);
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}
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sumAvgMemory += lastAvg;
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overallAvg = sumAvgMemory / this.steps;
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}
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}
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